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Scaling a movieclip

Published by: webmaster 2009-01-07

I want to achieve the effect that can be seen in http://www.thefwa.com (http://www.thefwa.com/). where no matter what the screen size is, the bottom disclaimer information will always be at the bottom.

Understanding Illustrators 9-Slice Scaling | CreativePro.com::
What is it? How do you use it? And is this new feature good for print or the Web? Basically, you can program a Movie Clip symbol to scale in a certain way when
http://www.creativepro.com/article/understanding-illustrator-s-9-slice-scaling
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The Merrimack Group::
news movie clip. About Us. The Merrimack Group is a promotional advertising and within a one to four week time frame. Increases are considerable and to. scale.
http://www.merrimack-group.com/
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I currently tried this, but it will scale to a certain amount then it disappears. I want to be able to position different movieclips at the bottom of the screen and they will also always scale. If anyone can help it would be greatly appreciated.

var myListener:Object = new Object();
MovieClipUtils::
This factor uses MovieClip scaling values (meaning 100 is the unscaled Calculates the scale factor of a movieclip to let it fit within given boundaries:
http://asapframework.org/api_0_9_3/org_asapframework_util_MovieClipUtils.html
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elenarbi design - Download FREE BLocks & 3D Models::
the latest videos on YouTube.com. Flash-movie-clip. Click to Download Scaled, in layers and ready to be used in your plans ONLY FOR 29.99$+ NO TAX+ NO
http://www.yourcadblocks.com/download.html
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myListener.onResize = function() {
updateLocations();
};
Stage.addListener(myListener);
updateLocations = function () {
// Values of the initial .swf width and height
Apple - Find Out How - Mac Basics::
select the effect (Genie or Scale) used to minimize a window of yourself, a 4-up snapshot (thats four quick shots in a row), or a movie clip.
http://apple.com/findouthow/mac/
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initialWidth = 950;
initialHeight = 600;
// Get the current stage width and height
currentWidth = Stage.width;
currentHeight = Stage.height;
// Position information
._x = Math.round(initialWidth+((currentWidth-initialWidth)/2)-._width);
._y = Math.round(initialHeight+((currentHeight-initialHeight)/2)-._height);
};
updateLocations();


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